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Alias: Draken
E-Mail: stardave@wi.rr.com
Users Tracks (Comments below the tracks)
Track Name:
Chess 1

Downloads:
327

Download From:
Here
caster2 says:
I think I know how to play chess. If you want to play chess get one of the hover crafts to be king, And everyone else on your team can pick what they want to be. (max. 1Q 2R 2N 2B 5P) Then play like normal chess. If someone gets hit then he/she has to go out of the arena. (put some stairs or somthing) If you want to play agian then do that. If you want then every time you win just do a lap around the board. I think thats how you could play chess on this. NOTE: if you wanna talk to your teammates then the other team will hear you. Bye!
Track Name:
Gridwork

Downloads:
277

Download From:
Here
Track Name:
Ice-obars

Downloads:
340

Download From:
Here
Austin says:
An interesting concept here, it's a 1 lap only track, and the chances of falling are fairly high , its only a short distance to the far end, and finding the finish in amongst the yellow wall isn't easy !

Not quite worth an award, but great to see a new track designer. Keep 'em coming Draken !
Draken says:
Thanks, Austin! I'm glad to see it was properly difficult. I was actually thinking of making an all-yellow war track, but then I wondered about how I would avoid the lynch mob that would inevitably follow such a decision
By the way, do you have any idea what category I should put this in? It's not really great for war, since there's just three starting positions, but it's not really a racer, either, as stated in my first comment. Maybe it could be called a "practicing track"...
Igglybob says:
I wasn't able to finish a lap - I must have missed a checkpoint or something. The ice itself was somewhat hard, but if you really wanted, you could space those out a lot further and make people smash their keyboards. See Mount Everest, that's what I mean. Interesting idea though.
Draken says:
Yeah, you kinda have to jump off the end of the ice and stop before you bounce out of there.
The checkpoints are at either end of the long horizontal bit of the map. You start out on checkpoint 1.
Track Name:
loopy

Downloads:
320

Download From:
Here
Igglybob says:
It was pretty confusing for me. I guess the idea is to get from one end to the other and back, which could make for some interesting races, but it's a very very tight track in places.

One cool thing I saw was a wall of blue columns that you had to collapse to jump over. A neat obstacle.

As for the target practice, well, I really don't think that's a good way to get good at dodging missiles. : )

Great to see new tracks.
Draken says:
Umm... perhaps I should have mentioned that it's mostly for war. You only really need to go through the one loop with the finish line in it to get a lap.
Igglybob says:
It's listed as "Special" - I should have looked at that.

I think this would be kinda small for a war arena. With the walls being so close in, it can make for some very tough times dodging missiles and I'm pretty sure a lot of people would get frustrated.

I like the layout of it, and the general idea of a war arena that isn't a simple box but instead a cool complex shape, but for my tastes it's much too small.
Draken says:
I should make a map designed exclusively for war, shouldn't I?
Well, that's gonna show up one of these days.
Track Name:
This Means War

Downloads:
282

Download From:
Here
Zooz says:
Hmm, if you like completely random war that's based on getting hit by randomly bouncing around missiles without being able to see where the opponent is then this is the track for you, otherwise just get Retailation. Or a Zooz War track xD
Draken says:
There's no need to get mean about it, now. I'll improve, just give it time.
Yes, it's small, but it's also got some interesting features. Certainly the tracks that follow will be better, but for a first attempt, I've seen worse.
Track Name:
Tricky Tracky

Downloads:
310

Download From:
Here
Igglybob says:
Hehehe, I like it.

A neat idea; this could be a lot of fun with several racers, especially since there are a lot of different ways to go and paths intersect. It might make a good track to race with missiles too, to keep your opponents from getting to pillars.
Draken says:
Oooh, award! thanks for the glowing review, Igglybob. Believe it or not, the idea for this thing came from an experiment in tiny differences in floor height, and it just sort of grew from there.
Users Comments (Most Recent comment first)
 
Track Name:
This Means War

Comment:
There's no need to get mean about it, now. I'll improve, just give it time.
Yes, it's small, but it's also got some interesting features. Certainly the tracks that follow will be better, but for a first attempt, I've seen worse.

Download From:
Here
 
Track Name:
Zooz War 5

Comment:
Okay, that was fun.

Download From:
Here
 
Track Name:
Tricky Tracky

Comment:
Oooh, award! thanks for the glowing review, Igglybob. Believe it or not, the idea for this thing came from an experiment in tiny differences in floor height, and it just sort of grew from there.

Download From:
Here
 
Track Name:
Ice-obars

Comment:
Yeah, you kinda have to jump off the end of the ice and stop before you bounce out of there.
The checkpoints are at either end of the long horizontal bit of the map. You start out on checkpoint 1.

Download From:
Here
 
Track Name:
Large_Labyrinth[1-1508]

Comment:
Good lord... I'm gonna have to download this one when I get the chance.

Download From:
Here
 
Track Name:
Ice-obars

Comment:
Thanks, Austin! I'm glad to see it was properly difficult. I was actually thinking of making an all-yellow war track, but then I wondered about how I would avoid the lynch mob that would inevitably follow such a decision
By the way, do you have any idea what category I should put this in? It's not really great for war, since there's just three starting positions, but it's not really a racer, either, as stated in my first comment. Maybe it could be called a "practicing track"...

Download From:
Here
 
Track Name:
Puck You[1-1666]

Comment:
He's right. It does need an award. Here you go

Download From:
Here
 
Track Name:
Khazad-Dum[1-279]

Comment:
I agree with you completely, Igglybob. This one's a keeper.

Download From:
Here
 
Track Name:
Planet Zuutak

Comment:
This thing is insane!
I just wish there was more to it, because it's not actually planet-sized

Download From:
Here
 
Track Name:
Paintball

Comment:
This is, quite simply, my favorite war track.

Download From:
Here
 
Track Name:
Mount Everest

Comment:
The fact that it's only for the bi-turbo puts me off a bit, but this is my favorite jump hack track. the scale of this thing is incredible.

Download From:
Here
 
Track Name:
The Circus +

Comment:
I'm always amazed by the sheer size of this monster. It makes my brain hurt.

Download From:
Here
 
Track Name:
loopy

Comment:
I should make a map designed exclusively for war, shouldn't I?
Well, that's gonna show up one of these days.

Download From:
Here
 
Track Name:
Grand Canyon[1-279]

Comment:
This is very good, although there are some sticky walls.
I certainly liked it.

Download From:
Here
 
Track Name:
loopy

Comment:
Umm... perhaps I should have mentioned that it's mostly for war. You only really need to go through the one loop with the finish line in it to get a lap.

Download From:
Here


   mostdownloaded

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Large_Labyrinth
[1-1508]
844
R
A
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Burnin' Rubber 2
[1-1666]
820
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P
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Balls To This
[1-1666]
756
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P
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Puck You
[1-1666]
724
 
   mostrated

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Large_Labyrinth
[1-1508]
10
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P
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Balls To This
[1-1666]
9
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P
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Fetch
[1-1666]
8
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P
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Puck You
[1-1666]
6